Pixar's Core Rendering Technology
Pixar’s RenderMan® Pro Server is the same software that Pixar uses to render its own feature film animation. It’s a high performance renderer built to tackle the most complicated 3D imaginable ... with production-hardened technology that is stable, reliable, and flexible. Pixar’s RenderMan® Pro Server delivers breathtaking results again and again.
Today RenderMan is a hybrid render offering not only the latest advancements in ray tracing, but also excelling in those areas that have been the traditional strengths of RenderMan: displacements, motion blur, extreme memory efficiency, and unmatched flexibility. RenderMan allows these different techniques to be integrated in created ways (from pure ray tracing to pure scanline rendering with the REYES). At Pixar we know that every production presents new challenges and surprises, and Pixar's RenderMan has been developed to handle whatever comes next.
Versatile Re-Rendering System
The process of shading and lighting is a well-known production bottleneck which Pixar's RenderMan addresses with a system for re-rendering that is built right into the core renderer. This system offers two re-rendering modes to handle everything from pre-visualization to complex final frames. Used not only at Pixar but at studios around the world, RenderMan's re-rendering system is a proven production tool, which is increasing the productivity of shaders and lighters everywhere.
Physically Plausible Shading
With the recent addition of Physically Plausible Shading, RenderMan delivers highly realistic lighting with minimal setup, including full support for multi-bounce ray traced global illumination and ray traced subsurface scattering. New additions to the shading language and enhancements to the core renderer make these traditionally expensive effects a production reality.
Deep Textures have helped revolutionize compositing. In a deep texture each pixel contains all the samples in Z-space (making it "deep"), allowing edges to be filtered correctly with any composited elements, including traditionally problematic effects like depth of field. RenderMan is capable of generating deep textures, which can be used with a compatible compositor (like The Foundary's Nuke).
Render Passes For Compositing
RenderMan lets you smoothly integrate special effects into film by accurately simulating the behavior of physical cameras, and providing easy methods of breaking a visual effect down into secondary passes for compositing. RenderMan's motion blur and depth-of-field use a patented anti-aliasing technique that blurs synthetic images so they realistically simulate their conventionally filmed counterparts. Pixar's multi-segment motion blur even lets you approximate the nonlinear motion of objects — spinning, for example — within a single frame.
Fast and Dependable
Pixar develops RenderMan for production, so every version is faster and more reliable than the previous one. In fact, because Pixar uses RenderMan exclusively, the software has already been pushed to the extreme, so it's ready to render anything you can throw at it.
Tools of the Trade
RenderMan is not only fast and powerful, it also possesses a wealth of sophisticated features for the creation of a vast range of styles and effects. These features of RenderMan give you all the controls you need to complete your vision, wherever it may take you.
Use RenderMan to create any look you need. From simulating traditional 2D animation to creating complex yet subtle environmental effects, RenderMan will deliver.